Whisky
Run Windows games and applications on macOS, using Wine.
Whisky is a native macOS app that wraps Wine with a clean SwiftUI interface. It supports Apple's D3DMetal and the DXVK Direct3D-to-Vulkan translation layer for graphics, and includes built-in compatibility for Steam, Epic, EA App, Battle.net, and other launchers.
Active community fork. The original whisky-app/whisky was archived in April 2025. This fork, maintained by @frankea, continues development. Not affiliated with the original project or getwhisky.app.
Download for macOS View on GitHub
Install via Homebrew
brew install --cask frankea/whisky/whisky
Note: the default brew install --cask whisky still installs the archived original. Use the qualified frankea/whisky/whisky form for this fork.
Requirements
- Apple Silicon Mac (M1, M2, M3, M4)
- macOS Sequoia 15.0 or later
- ~313 MB disk space for the bundled Wine runtime
What's included
- Wine 11 with macOS-specific patches
- D3DMetal (Apple's Direct3D-to-Metal translation) and DXVK (Direct3D-to-Vulkan)
- Launcher compatibility profiles for Steam, Epic, EA App, Battle.net, Rockstar, and more
- Stability diagnostics with one-click crash report export
- Game compatibility database with 80+ pre-configured entries
- Signed and notarized DMG; Sparkle delivers in-app updates
Documentation
- WhiskyKit API documentation — DocC-generated reference for the framework
- Upstream issue audit — per-issue accounting against the archived upstream
- Launcher troubleshooting
- Stability troubleshooting
- Game support wiki (community-maintained)
Whisky is GPL v3 licensed. Source code, releases, and issue tracker on GitHub. Whisky is possible thanks to DXVK-macOS, msync, MoltenVK, Sparkle, CrossOver, and Apple's D3DMetal.